Animator – Virtual Production

Animator – Virtual Production

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Job Summary

Under the direction of the Animation Lead this position is responsible for creating hand-keyed performance and motion for animation and objects based on motion capture.

Responsibilities

● Create hand-keyed animation sequences as assigned by the Lead
● Efficiently break down motion capture provided by the Layout team into a blocking pass to use for final hand-key animation.
● Create cycle animation as well as props animation.
● Remain current and up-to-date in animation techniques
● Consistently meet production goals as assigned by APM/PM team
● Quality check of the animation by rendering it in Unreal Engine

Qualifications

● Bachelor’s (BA) degree or university or equivalent experience
● A minimum of 2 years of production experience in film, videos game, or television series
● Solid understanding of animation, acting, and cycle
● Good understanding of acting performance
● Proficient with Maya and/or equivalent program required
● Working knowledge of Unreal Engine an asset
● Strong compositional skill is preferred but not essential
● Able to communicate creative and technical thoughts and ideas

If you are interested in the position, please apply here: https://jobs.reelfx.com/en/positions/animator-virtual-production-544

This job description is not meant to be all-inclusive. An employee may be required to perform other duties to meet the ongoing needs of the organization.
Please note that Canadian citizens and Canadian permanent residents will be considered in priority.

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