Texturing & Shading Artist

Texturing & Shading Artist

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Type: Contract
Activities:
Artiste Texture et Shading,
TEXTURE ARTIST
Place:
Montreal
Description

To apply: https://latelieranimation.recruiterbox.com/jobs/fk06ngf/

 

About Us

L’Atelier Animation is an animation studio that specializes in the creation of 3D feature films and television series.

Founded in Montreal in 2012, L’Atelier has distinguished itself by its choice of highly creative projects to work on and its constantly evolving technological infrastructure.

At its core, L’Atelier is a place of creativity, and the studio prides itself on the talent and audacity of all its passionate artists, technicians and managers.

 

Job description:

The Texturing & Shading Artist works under the supervision of the Texturing Supervisor and is responsible for the design of textures / shading of 3D character models. The artist interprets the 2D model packs and creates a 3D representation that meets the technical requirements and the artistic vision established for the project.

 

Responsibilities:

  • Unwrap UV and create textures for human characters and animals;
  • Collaborate with the Texturing Supervisor to determine the look of the CG objects of the project;
  • Obtain a degree of realism suitable for the artistic direction of the project;
  • Maintain timing and production quotas given by the coordination team;
  • Execute the corrections requested by the Supervisor and the Director by showing an analytic mind;
  • Organize its work and prepare presentation elements for approval;
  • Communicate and seek information if necessary;
  • Maintain a good team dynamics.

 

Qualifications:

  • College diploma in 3D animation;
  • Minimum 2 years of experience as a Texturing Artist in a film production environment / animation TV series or visual effects;
  • Strong knowledge of MAYA;
  • A good knowledge of MUDBOX and ZBRUSH is a plus;
  • Strong knowledge of PHOTOSHOP;
  • Be comfortable with a LINUX / UNIX environment;
  • Knowledge of an asset manager as SHOTGUN is a plus;
  • Knowledge of MARI, UVLAYOUT and GUERILLA is a plus;
  • Have an eye for detail, composition, colors, scales and forms;
  • Traditional painting/drawing skills are a plus;
  • Be familiar with UV unwrapping techniques;
  • Basic knowledge of modeling and rigging is a plus.

 

Only the selected candidates will be contacted. Please note that you may be asked to provide references. L’Atelier Animation is an equal opportunity employer. L’Atelier animation takes care of the well-being of its employees and offers a range of benefits: group health insurance, sick days, a basket of fresh fruit, social activities, etc.

 

Status: Full time / Fixed-term contract
Annual Salary: Based on experience
Planned start date: May and June 2018

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