CG Artist – FX/SIM

CG Artist – FX/SIM

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Type: Full Time
Activities:
FX ARTIST
Place:
Montreal
Munich
Quebec city
Description

Responsibilities:

  • Be able to produce various photorealistic simulations of smoke, clouds, dust, explosions, fires and water.
  • Create rigid body simulations, particles and fluids
  • Collect a variety of 3D assets produced by the Animation and Layout Departments.
  • Be able to work with the visual effects supervisor and Lead CG to determine the best possible technical and creative approaches.
  • Be able to deliver work within established project targets and the high quality standards of the company.

Requirements:

  • Minimum 5 years of experience in a VFX studio
  • Basic knowledge of physics
  • Excellent knowledge of Houdini
  • Good knowledge of programming principles with Mel/Python, an asset
  • Experience with Nuke, an asset
  • Basic knowledge of Renderman and/or Arnold, an asset
  • Self-driven, good communicator, and a great-team player
  • Excellent organizational and communication skills
  • Work ethic focused on the dynamism and collaboration
  • Ability to perform multiple tasks, set priorities and problem solving
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