Character Modeler
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Description
KEY RESPONSIBILITIES
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- Creates high-quality models and UVs for use in production; implement improvements/changes based on review feedback and Supervisor/Lead direction
- Designs and implements high level conceptual to practical modeling
- Proactively recommends ongoing pipeline improvements; Identifies potential issues and provides solutions, and escalates as needed
- Maintains a positive relationship with all stakeholder departments; attends meetings as needed
- Works within the defined pipeline
- Ensures continuity and support other asset departments such as texture, lookdev, Generalists, and rigging
- Completes assigned tasks in a timely manner
QUALIFICATIONS & EXPERIENCE
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- Minimum three (3) years of VFX experience modeling photorealistic assets for live-action feature films
- Excellent knowledge of animal and human anatomy
- Strong creative eye for organic form, function, and aesthetics
- Expert in Maya; could teach a class on how to use it and troubleshoot
- Excellent knowledge of Zbrush and/or Mudbox. Mari knowledge (a plus)
- Excellent technical troubleshooting skills and problem-solving abilities
- Demonstrated ability to take a design from ambiguous to full design implementation
- Strong understanding of rigging process and displacement map workflow
- Experience working on creatures, digi doubles, topology and blend shapes (preferred)
- Eye for detail and able to QC own work to ensure the highest quality before handing off assets
- Excellent time management and prioritization skills; experience working under tight deadlines
- Strong written and verbal communication skills
- Team player who is able to work independently with minimal supervision
BENEFITS
We offer extended medical, disability and dental insurance.
APPLICATION