Creature FX

Creature FX

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Type: Full Time

Under the supervision of the CG Supervisor, the Creature FX TD is responsible for providing a wide variety of dynamic simulations and rigs for photo-realistic creatures; including clothing, fur, hair, muscle and skin.

Responsibilities :

  • Creation of fur, feathers and grooming for photo-realistic creatures
  • Develop simulation setups for photo-realistic creatures; including clothing, fur, hair, muscle and skin.
  • Involvement in the development of departmental tools and techniques
  • Regularly communicating with Production and Leads regarding schedules and deadlines
  • To be able to work with the visual effects supervisor, and the lead CG artist to determine the best creative approaches and techniques for all the different steps in a 3D production pipeline.
  • Be able to deliver work within established project targets and the high quality standards of the company.


  • Minimum 5 years of experience in a CFX/FX role in a VFX studio
  • Previous experience on CG creature projects
  • Excellent knowledge of Maya
  • Excellent knowledge of Houdini
  • Experience in the following dynamic simulation: cloth, hair/fur, feathers, skin and muscle
  • Programming experience with Python, PySide, PyQt, VEX
  • Programming experience with C++ for Maya and Houdini plug-ins, an asset
  • Knowledge of 3D-related mathematics, an asset
  • Experience in creating rig simulations
  • Rigging skills and experience
  • Self-driven, good communicator, and a great-team player
  • Excellent organizational and communication skills
  • Work ethic focused on the dynamism and collaboration
  • Ability to perform multiple tasks set priorities and problem solving
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