Freelance Senior VFX Artist – UNREAL ENGINE

Freelance Senior VFX Artist – UNREAL ENGINE

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Type:
Activities:
FX ARTIST
Place:
Montreal
Description

Freelance Position

Start Date: May 25, 2020 for a period of 3 months

 

About Digital Dimension:

Digital Dimension is a visionary 3D animation studio based in Montreal. We design, develop and produce our own intellectual properties and that of others for different platforms.

Precursor of the first animated television series entirely produced with the Unreal engine, we continue to apply this methodology successfully on other animation projects.

As part of a new collaboration with an important player of the industry intended for a young adults audience (aged in their twenties and thirties), we are looking for an enthusiastic, talented and versatile Senior VFX Artist – Unreal Engine to carry out this challenge.
Your work will therefore directly contribute to the successful launch of this new project.

 

Your role:

In close collaboration with the Art Director, the Senior VFX Artist – Unreal Engine’s mission is to create aesthetically striking visual effects that clearly communicate the desired action, impact and emotion:

  • Collaborates with the Art Director and conceptual artists to define the visual style, atmosphere and feel of the special effects;
  • Creates high-quality real-time visual effects while respecting the aesthetic vision of the project;
  • Optimizes the content of visual effects to ensure ease of production;
  • Collaborates with engineers to develop visual effects pipelines;
  • Works with lighting to create an atmosphere, depth in the scene and consolidate the color palette;
  • Finds creative solutions to solve technical and artistic problems;
  • Stays on top of the latest trends and explores new techniques and tools for developing visual effects content and share his knowledge;
  • Inspires and maintains good collaborative work dynamics and effective relationships inside and outside the creative department.

 

 

Your experiences and qualifications:

  • Diploma in 3D animation;
  • 5 years minimum experience as a VFX Artist;
  • 3 years minimum experience in creating visual effects using game engines, preferably UNREAL;
  • Good knowledge of content creation software (Houdini, Maya, After Effects, Nuke, etc.);
  • Experience in creating AAA game cutscenes, an asset;
  • Strong creative and technical background in terms of visual effects and attention to detail;
  • Experience in producing effects based on physics, impact interactions, destruction, fire, explosions, simulations of water, fabrics and hair, etc.;
  • Experience in creating materials, lighting and shaders for visual effects;
  • Team player but also able to be autonomous and work independently if necessary;
  • Excellent communication and adaptation skills in a versatile context;
  • Knowledge of blueprint programming in Unreal, an asset;
  • Experience and fluency with one or more scripting or programming languages (Python, C++ and MEL), an asset;
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