Lead Rigger

Lead Rigger

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Description

A Lead Rigger working on our team would have the following responsibilities:

  • Work with the Rigging Supervisor and the production coordinator to establish production priorities and work methods
  • Work with the Rigging Supervisor and the Animation Supervisor to ensure that the rigging solutions meet production demands and deadlines
  • Keeps Rigging Supervisor up-to-date on the needs of the team, demands of production and any requests for changes to the Rigging pipeline/workflow
  • Review the work of rigging artists and give direction to enhance rig functionality and quality of deformation with an emphasis on delivering a high level of quality
  • Train and guide the team while maintaining a positive and encouraging work environment
  • Work with the existing in-house tools to create rigs for characters and props, and aid in developing improvements
  • Assumes other duties that may be delegated by the Rigging Supervisor
  • Help troubleshoot animation issues by fixing/improving existing rigs
  • Use python scripting to automate rig builds and to build tools for the rigging department

 

We’re looking for the following qualities in a candidate:

  • Diploma in 3D animation
  • Excellent knowledge of Maya and Python
  • Excellent eye for high-quality deformation
  • Excellent knowledge of deformation, CG rigging tools and principles
  • Strong Leadership skills and the ability to manage stress
  • Strong problem-solving skills and attention to detail
  • Strong communication skills
  • Familiarity with animation principles and how they affect proposed rigging solutions
  • Knowledge in mathematics, anatomy & physiology, a plus
  • Knowledge of MotionBuilder, the Unreal engine, and PyQT an asset
  • Must be able to work in a team environment and take direction
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