Lead Rigging

Lead Rigging

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Type: Full Time
Activities:
Lead Rigging
Place:
Montreal
Description

Start date: August 17, 2020

 

About Digital Dimension:

Digital Dimension is a visionary 3D animation studio based in Montreal. We design, develop and produce our own intellectual property, and that of others for different platforms.

We are a team of passionate artists, full time geeks carried by a healthy and stimulating environment!

We carefully select our projects to put our know-how at the service of what drives us.

We are committed to maintaining a good work-life balance, encouraging curiosity, and promote communication so that work becomes a real cooperative playground.

 

Project :

The Lead Rigging will join the Rigging team for the production of an action packed, high end 3D animated TV series, intended for a mature audience.  Directed by an A list Director, the project partly carried out in motion capture, aims to be realistic while adopting a stylized aesthetic and very graphic textures, and is entirely rendered with the Unreal game engine

 

Your role :

The Rigging department at Digital Dimension is a high-energy open environment that focuses on finding efficient and flexible solutions for a diverse range of projects, while simultaneously challenging and supporting the talent on our team.

Working closely with the Department Supervisor, the Lead Rigging, will ensure the following responsibilities:

  • Work with the Rigging Supervisor and the Production Coordinator to establish production priorities and work methods;
  • Work with the Rigging Supervisor and the Animation Supervisor to ensure that the rigging solutions meet production demands and deadlines;
  • Keeps Rigging Supervisor up-to-date on the needs of the team, demands of production and any requests for changes to the Rigging pipeline/workflow;
  • Review the work of rigging artists and give direction to enhance rig functionality and quality of deformation with an emphasis on delivering a high level of quality;
  • Train and guide the team while maintaining a positive and encouraging work environment;
  • Work with the existing in-house tools to create rigs for characters and props, and aid in developing improvements;
  • Help troubleshoot animation issues by fixing/improving existing rigs;
  • Use Python scripting to automate rig builds and to develop tools for the rigging department;
  • Assume other duties that may be delegated by the Rigging Supervisor.

 

Your experience and qualifications :

  • Diploma in 3D animation;
  • 5+ years of relevant experience;
  • Excellent knowledge of Maya and Python;
  • Excellent eye for high-quality deformation;
  • Excellent knowledge of CG rigging tools and principles;
  • Strong leadership skills and the ability to manage stress;
  • Strong problem-solving skills and attention to detail;
  • Strong communication skills;
  • Familiarity with animation principles and how they affect proposed rigging solutions;
  • Knowledge in mathematics, anatomy & physiology, a plus;
  • Knowledge of MotionBuilder, the Unreal engine, and PyQT, an asset;
  • Excellent team player, proactive and rigorous, showing great solidarity with his collaborators.
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