Senior 3D Environment Artist

Senior 3D Environment Artist

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Type: Full Time
Activities:
artiste modeling
Place:
Montreal
Description

Start date: July 6, 2020

 

About Digital Dimension :

Digital Dimension is a visionary 3D animation studio based in Montreal. We design, develop and produce our own intellectual property, and that of others for different platforms.

We are a team of passionate artists, full time geeks carried by a healthy and stimulating environment!

We carefully select our projects to put our know-how at the service of what drives us.

We are committed to maintaining a good work-life balance, encouraging curiosity, and promote communication so that work becomes a real cooperative playground.

 

Project:

The Senior 3D Environment Artist will join the environment team for the production of an action packed, high-end 3D animated TV series, intended for a mature audience.  Directed by an A list Director, the project partly carried out in motion capture, aims to be realistic while adopting a stylized aesthetic and very graphic textures, and is entirely rendered with the Unreal game engine.

 

Your role:

Reporting to the Environment supervisor, the 3D Environment Artist designs and produces visual material to effectively communicate the universe and environmental atmosphere in respect of the project’s artistic vision:

  • Create high-quality photorealistic models based on concepts (organic and architectural environments);
  • To create graphic textures and materials in line with the artistic direction of the project;
  • Work in close collaboration with technical artists in order to optimize the environments and the visual quality;
  • Determine and create the first lighting intention;
  • Make corrections, when necessary, according to comments and requests from the supervisor and present solutions or questions to creative or technical problems;
  • Maintaining collaboration and good team dynamics.

 

Your experience and qualifications :

  • Diploma from a 3D animation program;
  • 5+ years of relevant experience;
  • Solid 3D modeling, texturing, UV unfolding, lookdev, optimization and lighting techniques for different environments;
  • Mastering the creation of quality and realistic digital environments;
  • Mastery of the modeling component of Autodesk Maya software;
  • Zbrush, Photoshop, Speedtree, Shotgun;
  • Effective team-working skills and ability to communicate, both orally and in writing, in a clear and concise manner;
  • Passion for youth animation or video games;
  • A good knowledge of UNREAL is a REAL ASSET;
  • Substance Designer is AN ASSET;
  • Knowledge in preparation of matte-painting, projections of matte-painting is AN ASSET;
  • Being passionate about decors / environments in general.
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