Senior rigging artist

Senior rigging artist

Apply before:
Type: Temporary
Activities:
RIGGING
Place:
Montreal
Description

The Rigging department at Digital Dimension is a high-energy open environment that focuses on finding efficient and flexible solutions for a diverse range of projects, while simultaneously challenging and supporting the talent on our team.

Responsibilities :

  • Work with the existing in-house tools to create rigs for characters and props
  • When necessary, create custom rig solutions suitable to the needs of animation and the confines of the production schedule
  • Help troubleshoot animation issues by fixing/improving existing rigs
  • Use python scripting to automate rig builds and to build tools for the rigging department
  • Help coach more junior members of the team

 Qualities :

  • Diploma in 3D animation
  • Excellent knowledge of Maya and Python
  • Detailed knowledge of deformation, CG rigging tools and principles
  • Familiarity with animation principles and how they affect proposed rigging solutions
  • Knowledge in mathematics, anatomy & physiology, a plus
  • Knowledge of MotionBuilder, the Unreal engine, and PyQT an asset
  • Strong problem-solving skills and attention to detail
  • Strong communication skills
  • Must be able to work in a team environment and take direction
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