Sets and Environment Artist

Sets and Environment Artist

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Job Summary

The Sets and Environments Artist is responsible for creating and maintaining set assemblies and set dressing for production sequences and shots.


• Create master set assemblies; sequence, and shot-based set dressing to enhance story points and to make aesthetic improvements to a set
• Generate grass, foliage and other assets procedurally and provide creative and technical solutions for creating large scale environments
• Provide support to Layout and Animation Artists to maintain continuity through sequences and across sequences, as needed
• Troubleshoot and maintain shot files (culling and clean up) for productivity and functionality as shots proceed through the production pipeline
• Prepares movie files/rendered images for review


• Degree/diploma in fine arts or animation or equivalent experience
• Minimum 1 years’ production experience in Feature Film, Television, Commercial, and/or Video Game Production
• Solid knowledge of Maya is required
• Basic understanding of CG modeling is preferred
• Experience with XGen or other procedural based system is a plus
• Experience with SpeedTree, procedural grooming, or attribute-based FX is a plus
• Knowledge of python and/or MEL scripting is a plus

If you are interested in the position, please apply here:

This job description is not meant to be all-inclusive. Employees may be required to perform other duties to meet the ongoing needs of the organization.

Please note that Canadian citizens and Canadian permanent residents will be considered in priority.

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