Surfacing Artist

Surfacing Artist

Apply before: 2019-07-12
Job Summary

The Surfacing Artist is responsible for the creation and application of textures for use in the production of live-action and fully CG images. The Surfacing Artist is also responsible for collaborating with the Lighting, Shading and Look Development Artists to create a variety of textural looks and styles.


• Paint maps and images for surfacing department
• Create efficient UV layouts
• Create and maintain desired surface look and feel for characters, props and environments with direction from the Production Designer and/or Art Director


• Degree/diploma in fine arts or animation or equivalent experience
• Minimum 1 year of experience in Feature Film, Commercial and/or Video Game production
• Experience with Maya and Arnold or similar render packages
• Good artistic eye for detail with ability to match art reference
• Familiarity with polygonal surfacing and UV layout
• Extensive experience in Mari or similar 3D painting package

If you are interested, please apply on :

This job description is not meant to be all inclusive. Employee may be required to perform other duties to meet the ongoing needs of the organization.

Please note that Canadian citizen or a permanent resident of Candidate will be treated in priority.
Only the selected candidates will be contacted. Please note that you may be asked to provide references.

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