Technical Director – Character

Technical Director – Character

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Type: Contract
Activities:
Animation TD
Place:
Montreal
Description

Company description:

L’Atelier Animation is an animation studio created in 2012 that specializes in the creation of 3D feature films and visual effects.

Job description:

The Technical Director – Character will be working under the supervision of the R&D Director and working closely with the others Technical Directors and the animation and rigging department. The work involves developing, deploying and maintaining assets to create main characters of a CG movie.

Responsibilities:

Management :

  • Able to maintain deadlines and production quotas given by the production coordinator;
  • Work with supervisors (CG, Animation, Modeling, Rigging);
  • Maintain the monitoring system and communicate the work in progress;
  • Attend R&D meetings and production meetings;
  • Make the corrections requested by the R&D Director with an analytical mind;
  • Complete tasks within the timeframe given by the production and R&D Director;
  • Maintain a good team dynamics;

Development :

  • Create production software and pipeline-related tools and solutions for animation rigging;
  • Develop, deploy and support the configurations for the animation department;
  • Integrate the required animation services in the pipeline (asset management, simulation render farm, revision control);
  • Create interfaces and tools for assisting animation department;
  • Work closely with the Rig TD for seamless rig interaction/integration with animation;
  • Implement pipeline integration for animation related data and workflow;
  • Train other TDs and artists on the simulation tools;
  • Write the necessary documentation about developed tools and codes;
  • Write PYTHON / MEL scripts required for rigs;
  • Rigs reference and configuration;
  • Perform peer code reviews for other TD;
  • Use source code version control system to deploy code in production;

Qualifications:

  • Bachelor’s degree in Computer Science / Computer Animation or equivalent work experience required;
  • Minimum 2 years production experience, animation, feature film, games or equivalent experiences;
  • Bilingual (French and English);
  • Good artistic eye;
  • Production level understanding of:
    • Modelling, weighting and rigging to meet animation requirements;
    • Muscle Rigging and simulation needs;
    • Procedural and object-oriented programming languages.
    • Simulation Farm and related services.
    • Geometry / Curve caching concepts (alembic)
    • Renderman renderer, plugins and shaders.
  • Working experience on:
    • LINUX / UNIX;
    • MAYA (animation / rig / NCLOTH);
    • MEL et PYTHON scripts;
    • PyQT or PySide;
    • Revision Control Systems:CVS, SVN, PERFORCE, GIT;
    • Modular pipeline development;
    • C / C++ (optional);
  • Must be a Canadian citizen or a permanent resident of Canada and available to work in Montreal, Quebec;

If you are interested in this position or you would like to recommend a candidate, please send your resume and demo by email at the following address: cv@latelieranimation.com.

Only the selected candidates will be contacted. Please note that you may be asked to provide references.

L’Atelier Animation is an equal opportunity employer.

Job Title : Technical Director – Character
Status : Contractual / Full-time
Location : Montreal
Annual Salary : To be discussed

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