LOOK DEV ARTIST – MTL

LOOK DEV ARTIST – MTL

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Type: Contract
Activities:
Grooming Artist,
LOOK DEVELOPMENT ARTIST
Place:
Montreal
Description

TO APPLY PLEASE VISIT:

JOB SUMMARY

The Look Dev artist creates photo-real textures for hard surface and organic models, environments and hero creature work.

RESPONSIBILITIES

  • Create photoreal textures, both hand painted and from set photography to a level of detail necessary for hero CG assets
  • Work independently on defined tasks, but in collaboration with artists and supervisors in modeling, shading and lighting during the look development process
  • Detail oriented both creatively and technically
  • Ability to complete tasks within production schedules and deadlines in an organized manner
  • Ability to learn and adapt to new workflows and methods
  • Open and responsive to guidance and review notes from supervisors, both creative and technical

QUALIFICATIONS & SKILLS

  • Bachelor’s degree or equivalent experience
  • Experience is an asset
  • BA/Diploma in area of Digital Arts is preferred
  • 5+ years experience in VFX feature “realism” films
  • Hands on experience using Mari essential, Photoshop, ZBrush, Mudbox a plus
  • Working knowledge of Maya necessary, 3ds Max, V-Ray, Nuke a plus
  • Clear understanding of color space, shading, lighting, and rendering methodologies
  • Familiarity with digital photography

BENEFITS INCLUDED

+Extended Medical
+Disability Insurance
+Dental Insurance

APPLICATIONS

  • APPLY ONLY ONCE. We keep your resume on file. If your resume/reel has change after 6 months please apply.
  • ALWAYS APPLY WITH THE SAME EMAIL
    Your email is what we use for correspondence.
  • RESUME – Include in your resume company names and dates of employment. Max 2 pages.
  • COVER LETTER – tell us a little about yourself and what makes you the ideal candidate.
  • REEL BREAKDOWN – describe the tools and what you did on the shot.
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