VFX Supervisor

VFX Supervisor

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Type: Full Time

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The VFX Supervisor is responsible for determining the overall technical approach and provides the leadership needed to achieve the desired look and effects for a given project while acting as creative liaison between the facility and the client.


    • Collaborates in the creation and/or enhancement of the Director’s vision for the production
    • Translates the vision into art/technical direction for the production
    • Guides the development of creative responses to feedback
    • Determines the overall technical approach and provides technical leadership for visual effects for production, pre- and post-production
    • Estimates and establishes resource requirements, budgets, schedules and performance standards for the production
    • Accountable for on-time, on-budget execution and delivery, as well as quality, of all effects, work for the project
    • Monitors project progress, directs staff and participates in plate shoots
    • Supervises and directs the work of several digital effects disciplines
    • Reviews, critiques, adjusts and approves work created in advance of the Director’s review
    • Conducts performance reviews and provides regular performance feedback to senior direct reports
    • Participates with senior leadership in the development of company-wide standards to resolve or avoid issues that might erode competitive advantage


    • Minimum (6) years leading live action visual effects experience on high profile feature films
    • Experience in leading and mentoring large teams and large projects
    • Pro-active problem solver who demonstrates a strong sense of creativity and respect for aesthetics
    • Command a broad knowledge of technologies including 2D and 3D softwares
    • Must be confident, well spoken and have an understanding of on set etiquette and client sensibilities
    • Ability to communicate creative and technical thoughts and ideas clearly (written / verbal)
    • Well rounded working knowledge of the technical and artistic aspects of live action and visual effects
    • Experience in 3ds Max preferred
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