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Type: Permanent
Animation TD,
Quebec city

Under the supervision of the Animation Supervisor, the Animation TD will be working closely with the Pipeline Department in the development of tools and solutions for the Animation department.


  • Create testable, efficient and reusable tools by using best in class software development practices
  • Develop animation and rigging pipeline tools to meet production requests, ensuring it is consistent with department standards as requested by show and technical supervisors
  • Help to maintain a wide array of existing workflows and scripts
  • Provide front-line production support to Animators, troubleshooting assets and shots, and helping artists with general problem-solving
  • Be able to work with the Animation Supervisor and Head of Pipeline to determine the best possible technical and creative approaches.
  • Complete tasks within the timeframe given by the Animation Supervisor and Head of Pipeline
  • Create and communicate documentation about developed tools and train other users to use the developed tools


  • Bachelor’s degree or equivalent degree in Computer Science, Computer Visualization, or Computer Animation required or equivalent work experience
  • Minimum 3+ years of experience in a VFX studio
  • 3+ years of pipeline development experience
  • Experience with Python scripting. C++ programming experience, an asset
  • Experience with Maya
  • A good understanding of Linux Operating System
  • Proven debugging, development testing, and problem solving abilities
  • Self-driven, good communicator, and a great-team player
  • Excellent organizational, communication and documentation skills
  • Work ethic focused on the dynamism and collaboration
  • Ability to perform multiple tasks, set priorities and problem solving
  • Ability to prioritize production needs and task
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