Character Modelling Supervisor
L’Atelier Animation is an animation studio that specializes in the creation of 3D feature films and television series.
Founded in Montreal in 2012, L’Atelier has distinguished itself by its choice of highly creative projects to work on and its constantly evolving technological infrastructure.
At its core, L’Atelier is a place of creativity, and the studio prides itself on the talent and audacity of all its passionate artists, technicians and managers.
The Modeling Supervisor is responsible for the direction and management of the modeling team while working under the supervision of the Production Manager and CG Supervisor. They are in charge of giving the necessary coaching and training to his team in order to reach its objectives and is responsible for the entire process of modeling. As the Supervisor for the department, they brings and implements their expertise both technically and artistically for the completion of the project.
Develop, manage and maintain timing and production quotas in accordance with the coordination team;
Attend and actively participate in meetings with clients;
Assign, supervise and review the modeling team’s work;
Organize and conduct team meetings;
Inform the team about changes and news related to the project;
Train and supervise the team throughout production;
Give feedback to each artist about their performance;
Actively participate in the selection of new artists;
Support and facilitate the integration of new employees;
Attend and actively participate to supervisors meetings;
Perform other related tasks as assigned by management.
Before and during production, develop the department’s pipeline in collaboration with the R&D Director, the CG Supervisor and other department Supervisors;
Write the necessary documentation about the pipeline’s development;
Develop and improve procedures and tools to facilitate production;
Work closely with the other supervisors in order to ensure a good transition into animation, rendering, etc. and support the teams throughout production;
Prepare guidelines and instructions to be followed by the modeling team;
Anticipate, analyze and find solutions to potential and actual technical problems;
Develop and manage the modeling work process (nomenclature, references, resources needed, methodology, tools, schedules, work assignments, etc.);
Check the consistency of the work done by the modeling team;
Keep the documentation for the team and others supervisors updated;
Act as the main spokesperson during exchanges between departments;
Be available to answer questions from the team.
College diploma or equivalent in 2D or 3D computer graphics, visual arts or other relevant qualifications or equivalent experience;
Minimum five (5) to seven (7) years of work experience as a modeling artist in a film production environment, animated TV series or visual effects;
Excellent knowledge of the following software: MAYA, ZBRUSH and/or MUDBOX;
Ability to work within a Linux/Unix and/or Mac OS environment is a plus;
Knowledge of an asset manager such as Shotgun is a plus;
Ability to manage a team;
Ability to train and guide a team;
Bilingual (English and French).
Only the selected candidates will be contacted. Please note that you may be asked to provide references.
L’Atelier Animation is an equal opportunity employer.
Annual Salary : To be discussed
Planned start date : Now