Crowd Supervisor
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Description
The Crowd Supervisor is responsible for studio wide management of the crowd department, leading teams of artists and coordinating with all levels of production
KEY RESPONSIBILITIES
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- Collaborates and communicates with supervisors and producers in order to implement efficient and effective ways to integrate crowd pipeline and problem solve if any issues for feature film development
- Proposes creative approaches and solutions for any specific shots
- On-going communication with artists, leads, production and supervisor regarding schedules, deadlines and shot/sequence feedback; attend all relevant meetings on shots, sequences and production
- Trains of junior artists and Generalists in crowd specific pipeline disciplines
- Supervises motion capture sessions when necessary for show and studio motion libraries
- Develops pipeline tools and workflows for crowds at both show and studio levels
- Collaborates with the departments to and from the crowd department to optimize workflow and pipeline
QUALIFICATIONS & EXPERIENCE
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- Bachelor’s degree or equivalent experience
- Minimum four (4) years of crowd experience in a feature film production setting
- Experience with Golaem is required
- Maya knowledge is required
- Experience with other Maya based crowd simulation tools preferred (Miarmy, Massive, Houdini)
- Able to work independently with minimal supervision; strong troubleshooting/problem solving ability
- Understanding of all parts of post production pipeline with a focus on Animation/rigging
- MotionBuilder and Max knowledge is a plus
- Python / C++ experience (desired)