
Facial Motion Animator
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Description
KEY RESPONSIBILITIES
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- Provides an in-between to raw mocap data and final animations, taking the data and make it usable within Maya for Animation and Layout
- Animates with an eye for detail, completing the matching of performance on the plate when the software may be incapable of getting the performance 100%
- Combines various types of capture, whether that be; facial, body, object, or camera, and making them all function in unison together.
- Uses varying quality face rigs and achieve their peak performance
QUALIFICATIONS & EXPERIENCE
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- Minimum two (2) years of experience in a similar role within the live-action visual effects industry for feature films
- Strong anatomical understanding of the human face and fundamental understanding of natural poses
- Knowledge of 3D animation tool-sets and comprehensive knowledge of Maya is required
- Great eye for detail and precision with strong problem-solving skills with the ability to self-evaluate work
- A good knowledge base of facial capture software
- Able to deliver results to a high standard with the ai and direction of the Performance Capture leads and supervisors
- Capable of delivering work to deadline
- Good communication skills both technically and creatively
- Team player who thrives in a collaborative environment
- A basic understanding of the Facial Action Coding System (FACS) and Action Units (AU) would be beneficial
- Capable of delivering work to deadlines
- Good communication skills both technically and creatively
- Team player who thrives in a collaborative environment
BENEFITS
We offer extended medical, disability and dental insurance.
APPLICATION