Groom TD

Groom TD

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Type: Contrat
Grooming Artist
Montréal (Mile End)

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Job description

Create hair, fur and/or feather grooms for characters and creatures in high end VFX film projects.
  • The creation of hair/fur/feather grooms for characters and creatures using Framestore’s proprietary grooming tools
  • Close liaison with Creature FX simulation TDs over the requirements for dynamics, and the layout of guide hairs
  • Liaison with other departments involved in the creature workflow – Modeling, Rigging, Animation and Lighting
  • Producing render tests of the groom as it progresses
  • Meeting set schedules and deadlines while maintaining the highest standards
  • Regularly communicating with Production and Leads regarding schedules and deadlines

Job requirements

Essential Skills:

  • Previous experience in a similar role
  • Previous experience on CG creature projects
  • A thorough knowledge of Maya
  • Good problem solving skills
  • An appreciation of both the aesthetic and technical requirements of the role
  • A good eye for detail
  • A strong work ethic, and a willingness to be involved in both development and shot execution
  • The ability to work as part of a team in a challenging and deadline orientated environment
  • A good understanding of pipeline and workflow issues
  • Excellent organisation, communication and interpersonal skills, and the ability to liaise across departments
Desirable Skills:
  • Experience of working under a Unix/Linux systems environment
  • Experience with dynamic hair simulation, or other forms of dynamics
Framestore is proud to employ extraordinary talent across all genders, races, nationalities, religions, ages, abilities and sexual preferences. We aim to encourage and support all of our current and future employees to achieve their potential. No job applicant will receive less favourable treatment on any basis when applying for a career with us.
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