Houdini Pipeline Supervisor
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Description
KEY RESPONSIBILITIES
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- Identifies and solve complex, systematic problems in the domain of the tools, plug-ins, pipeline, and overall workflow development
- Gathers requirements across large collaboration efforts that span multiple departments and/or disciplines
- Leverages current technology research and development trends to innovate and advance ScanlineVFX’s technologies
- Designs, builds, and implements prototypes; debugs, and QA’s using common testing platforms with stakeholders
- Maintains and supports created tools and fine-tunes as needed
- Writes technical briefs and documentation
- Partners with the pipeline management team to identify and schedule tasks
- Defines, communicates and enforces coding standards across teams and projects
- Mentors other pipeline team members
QUALIFICATIONS & EXPERIENCE
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- BA in Computer Science, or similar discipline (required)
- Three (3) to five (5) years of experience in VFX, Gaming, or other professional Houdini software development
- Expert knowledge of Houdini
- Must have knowledge of Alembic and VDB read/write implementations in Max and Houdini
- Python, PyQt, and HScript scripting abilities
- Excellent problem-solving skills
- Good interpersonal communication skills
- Bash/cshell/Linux knowledge
- Knowledge of render queuing software
- Understanding of relational databases and/or SQL
- Knowledge of Shotgun or asset management a plus
- Some knowledge of Maya and Nuke a plus
- Experience with V-Ray and MAXScript is a plus
- C/C++ abilities is a plus