Houdini Pipeline Supervisor – Remote

Houdini Pipeline Supervisor – Remote

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Description

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KEY RESPONSIBILITIES

    • Identifies and solve complex, systematic problems in the domain of the tools, plug-ins, pipeline, and overall workflow development
    • Gathers requirements across large collaboration efforts that span multiple departments and/or disciplines
    • Leverages current technology research and development trends to innovate and advance ScanlineVFX’s technologies
    • Designs, builds, and implements prototypes; debugs, and QA’s using common testing platforms with stakeholders
    • Maintains and supports created tools and fine-tunes as needed
    • Writes technical briefs and documentation
    • Partners with the pipeline management team to identify and schedule tasks
    • Defines, communicates and enforces coding standards across teams and projects
    • Mentors other pipeline team members

QUALIFICATIONS & EXPERIENCE

    • BA in Computer Science, or similar discipline (required)
    • Three (3) to five (5) years of experience in VFX, Gaming, or other professional Houdini software development
    • Expert knowledge of Houdini
    • Must have knowledge of Alembic and VDB read/write implementations in Max and Houdini
    • Python, PyQt, and HScript scripting abilities
    • Excellent problem-solving skills
    • Good interpersonal communication skills
    • Bash/cshell/Linux knowledge
    • Knowledge of render queuing software
    • Understanding of relational databases and/or SQL
    • Knowledge of Shotgun or asset management a plus
    • Some knowledge of Maya and Nuke a plus
    • Experience with V-Ray and MAXScript is a plus
    • C/C++ abilities is a plus

 

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