Rigging Artist (Mid or Senior)

Rigging Artist (Mid or Senior)

Apply before:
Type: Contract
Activities:
RIGGING
Place:
Montreal
Description

To Apply: https://latelieranimation.recruiterbox.com/jobs/fk06neo/

 

About Us

L’Atelier Animation is an animation studio that specializes in the creation of 3D feature films and television series.

Founded in Montreal in 2012, L’Atelier has distinguished itself by its choice of highly creative projects to work on and its constantly evolving technological infrastructure.

At its core, L’Atelier is a place of creativity, and the studio prides itself on the talent and audacity of all its passionate artists, technicians and managers.

 

Job description:

Under the supervision of the Rigging Supervisor, the Rigging Artist is responsible for the construction of rigs for 3D characters, vehicles and props, and develops animation et rigging tools. He is responsible for creating animation interfaces that meet technical requirements and the artistic vision of the project.

 

Responsibilities:

  • Create rigs for 3D characters and animals models using MAYA with a focus on the quality of distortions;
  • Create rigs for 3D vehicles and props for film production;
  • Work with the Supervisor and Animation Director to create rigs that are suitable for animation;
  • Maintain timing and production quotas given by the coordination team and the Supervisor;
  • Execute the corrections requested by the Supervisor and the Director by showing an analytic mind;
  • Work with the Supervisor to ensure the integration and maintenance of configurations;
  • Organize work and prepare presentation elements for approval;
  • Communicate and seek information if necessary;
  • Maintain a good team dynamics.

 

Qualifications:

  • College diploma or equivalent in 3D computer graphics / 3D animation specialization;
  • Minimum 3 years of working experience in character models rigging with MAYA, in a film production environment / animation TV series or visual effects;
  • Skills in facial animation preferably;
  • Strong sense of anatomy;
  • Strong knowledge of traditional animation techniques and characters movement principles;
  • Experience with PYTHON ;
  • Strong mastering of MAYA rigging tools especially for the creation of joints and skeletons, skinning and weighting, IK configuration, blendshapes and deformers, nodes dependency;
  • Be comfortable with a LINUX / UNIX environment;
  • Knowledge of an asset manager as SHOTGUN is a plus.

Only the selected candidates will be contacted. Please note that you may be asked to provide references. L’Atelier Animation is an equal opportunity employer. L’Atelier animation takes care of the well-being of its employees and offers a range of benefits: group health insurance, sick days, a basket of fresh fruit, social activities, etc.

Status: Full time / Fixed-term contract
Annual Salary: Based on experience
Planned start date: As soon as possible

Apply now