Texture Artist
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Description
KEY RESPONSIBILITIES
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- Creates photo-real textures, both hand-painted and from set photography to a level of detail necessary for hero CG assets
- Works independently on defined tasks but in collaboration with artists and supervisors in modeling, shading, and lighting during the look development process
QUALIFICATIONS & SKILLS
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- Bachelor’s degree of Digital Arts or equivalent experience
- Minimum two (2) years of experience in visual effects for live-action feature films or television
- Experience using Mari and Maya is essential, Photoshop, ZBrush, Mudbox a plus
- Experience using 3ds Max, V-Ray, Nuke, ZBrush, Mudbox is a plus
- Clear understanding of color space, shading, lighting, and rendering methodologies
- Detail-oriented both creatively and technically
- Ability to learn and adapt to new workflows and methods
- Ability to complete tasks within production schedules and deadlines in an organized manner
- Open and responsive to guidance and review notes from supervisors, both creative and technical
- Familiarity with digital photography
BENEFITS
We offer extended medical, disability and dental insurance.
APPLICATION