Unreal Software Developer
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Description
KEY RESPONSIBILITIES
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- Develops and maintains tools in Unreal for Virtual Production
- Builds, improves, and maintains scalable Blueprints
- Explores technologies in Virtual Production such as motion trackers, LED screens, and robotics
- Develops workflows and tools to seamlessly transfer content from DCC software to Unreal
- Develops engine tools to aid both artist and client workflows
- Leverages current technology, research, and development trends to innovate and advance Scanline’s technologies
- Designs, implements, and releases state-of-the-art components and applications for mission-critical, high performance, and globally distributed systems
- Writes technical briefs and user documentation
- Partners with Software Development leadership to identify and schedule tasks
QUALIFICATIONS & EXPERIENCE
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- Minimum five (5) years of advanced experience with C++
- Minimum five (5) years of Unreal experience building, debugging, and supporting complex setups in Unreal
- Bachelor’s Degree or equivalent experience in VFX or gaming industry
- A thorough understanding of real-time rendering workflows
- Strong willingness to grow, learn new methods, and share knowledge with others
- Ability to take direction positively, work well within a team, and thrives under the pressure of tight deadlines
- Excellent communication skills and an open mind
- Team player able to work in a collaborative and fast-paced environment
SOFTWARE REQUIREMENTS
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- Unreal (required)
- Python (required)
- C++ (required)
- 3ds Max (a plus)
- Maya (a plus)
- Houdini (a plus)
BENEFITS
We offer extended medical, disability and dental insurance.
APPLICATION