Visual Effects Supervisor – Unreal

Visual Effects Supervisor – Unreal

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Type: Full Time

Job description

Squeeze is looking for a Unreal Visual Effects Supervisor whose main mandate is to help the team members define and deliver, within the constraints of time and budget, the artistic style of each project while aiming for the highest possible quality. He acts as a privileged interlocutor with the client and the producer. He is responsible for translating and transmitting the desired vision as clearly as possible within the team. He has the experience and artistic skills that make him a unifying leader capable of bringing together the specific expertise of each person to create a coherent whole that exceeds expectations. The Unreal Visual Effects Supervisor has a keen interest in innovation and especially in exploring new features offered by the real-time pipeline. In addition to his or her involvement in production, the VFX Supervisor is required to participate in the evaluation of potential projects in collaboration with the business development team. The Visual Effects Supervisor reports to the Director of Art at Squeeze.


  • Mobilizes the team to establish the best artistic approach to achieve the Director’s vision based on the work of the Production Designer.
  • Ensures that the look of the CG elements produced matches the overall artistic direction of the project as desired by the Director and established by the Production Designer and guides the team to make adjustments as needed.
  • Maintains consistency of art direction during production and ensures desired quality is achieved, including the use of real-time post-production tools at his/her disposal.
  • Use a critical eye to ensure that the final product meets the highest quality standards.
  • Collaborates in defining the overall technical (methodology) and creative approach to each project.
  • Actively participates in discussions with clients, most often alongside the producer and director.
  • Collects and analyzes client feedback and ensures that it is clearly communicated to the various departments involved.
  • Along with the Producer, and in support of the Business Development team, collaborates in the cutting of scripts and storyboards as well as in the evaluation of projects by identifying technical and artistic specificities and estimating the resources and production time required.
  • Advises and supports the producers and production management in the development of the production schedule and the allocation of resources according to the deliverables.
  • Provides constant feedback to the department heads involved in the projects
  • Actively participates in R&D efforts to improve the efficiency of the real-time pipeline and achieve the highest possible quality levels.

Job requirements


  • Determined, proactive, think big, strive for excellence.
  • Flexible, positive, solution-oriented.
  • Collaborative, listening, trusting, and focused on collective success.
  • Demonstrates strong and unifying leadership, capable of inspiring and motivating team members towards the achievement of set objectives
  • Communicates with ease and knows how to reassure in stressful situations.
  • Organized, rigorous and results-oriented.
  • At ease in a changing environment. Embraces innovation.


  • 10 years of cumulative experience in video games and/or animation/VFX
  • Minimum 5 years in a supervisory role
  • Extensive knowledge of Unreal Engine an asset or willingness to learn Unreal in an animation production situation
  • Technical knowledge of 3D animation workflows and production software
  • Ability to work under pressure and meet deadlines
  • Ability to work well with clients and build trust
  • Ability to work under pressure
  • Excellent leadership skills, ability to inspire and motivate colleagues
  • Excellent organizational skills
  • Bilingual English/French
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