Software Engineer- Rigging Pipeline

Software Engineer- Rigging Pipeline

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Place:
Montreal
Description

Apply Here

https://jobs.lever.co/scanlinevfx/5164b0bd-324a-472e-87c0-3ee2ac10d68b

KEY RESPONSIBILITIES

    • Works daily with Rigging Management team to identify and implement existing and new features
    • Asset RnD
    • Designs and builds toolsets to augment the existing rigging assets
    • Attends production meetings as need for information and requirements gathering
    • Writes Technical Briefs and provides supporting documentation
    • Identifies early areas of improvement; escalate issues as needed
    • Supports riggers and artists by debugging tool/rig related issues
    • Updates existing rigging Library

QUALIFICATIONS & EXPERIENCE

    • Minimum four (4) years of experience in Rigging for VFX, Gaming, or similar development environment
    • Has an interest in areas such as Machine Learning, 3D computing, deformation, automation, object-oriented programming as well as data-oriented programming
    • BA Computer Science, Math, or similar discipline (plus)
    • Excellent understanding of 3d Mathematics
    • Excellent written and verbal communication skills
    • C++, Shotgun, 3ds Max (a plus)
    • BA Computer Science, Math, or similar discipline (plus)
    • Good at debugging shot and tool-related issues
    • Eye for detail, initiative, and excellent organizational skills
    • Team player who is able to work independently with minimal supervision
    • Strong troubleshooting/problem-solving ability
BENEFITS
We offer extended medical, disability and dental insurance.
APPLICATION 
Please only apply once. We keep your application details on file for both current and future job opportunities. If you are applying to more than one position, use the same email address on all applications. Only re-apply if
your details have recently changed.

 

Apply Here

https://jobs.lever.co/scanlinevfx/5164b0bd-324a-472e-87c0-3ee2ac10d68b

Apply now