Unreal Artist
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Type: Full Time
Activities:
UNREAL Artist
Place:
Montreal
Description
Working with both the VFX and Virtual production team, the Unreal Specialist displays a high proficiency in varied skills across areas of lighting, modeling, texture, shading in real-time game engine (Unreal), to generate environment and scenes for real-time virtual film production.
KEY RESPONSIBILITIES
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- Manages and generates assets in Unreal engine including bring assets in from Maya / 3ds Max, lighting and shading assets
- Designs levels and environments in Unreal Engine
- Establishes looks and/or follow set style direction
- Understands and follows production guidelines as well as solves design and/or effect challenges for virtual production
- Collaborates with both VFX and Virtual Production team to create real-time visual effects in Unreal Engine
QUALIFICATIONS & EXPERIENCE
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- Minimum three (3) years of experience in Unity / Unreal or equivalent real-time platform
- Production experience using Unreal / Unity experience to create real-time VFX
- Strong sense of composition, light, and color
- Creative ability and artistic talent, demonstrated by previous work
- Exceptional technical skills and and a keenness to stay on the leading edge
- Able to learn new software quickly
- Strong willingness to grow and learn new methods as well as able to learn new software quickly
- Able to take direction positively, work well within a team and under tight deadlines
- Excellent communication skills and an open mind
- Previous VFX experience is a plus